[RR] Smokescreen (20)
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
[RRR] Char (30)
If the Defending Pokemon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokemon with that Char counter. (Char counters stay on the Pokemon as long as it's in play.)
Near Mint - $1.20
Lightly Played - $1.10
Moderately Played - $1.00
Heavily Played - $0.90
Damaged - $0.70
Near Mint 1st Edition Normal - $5.60
Lightly Played 1st Edition Normal - $5.30
Moderately Played 1st Edition Normal - $4.70
Heavily Played 1st Edition Normal - $4.00
Damaged 1st Edition Normal - $3.10